rn I'm making a parkour game with Diff moves to help you move around such as wall jumping, sliding and double jump, but the running animation seems to be broken, it only works after the first slide is done, and also other than that whenever I change the character walkspeed it just remains the same but the animation speed changes, and right now the anim speed is stuck at 80 even tho the character walkspeed is 16
#Animation problem
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The walkspeed cap and that may be located in the script.
The running animation is probably not broken it just needs to perform one of the moves to load
the animation kinda got fixed, now it's not extremely fast anymore but it's really strange, it's normal speed but then for like a split second you can see it being extremely fast and then back to normal, I guess better than before tho?
just discovered that if you just keep going In a straight line holding W it's normal but if you press A,S or D it just completely bugs out
and if I spam them it's insanely fast again