i need to enable and disable collisions of one tool, for some reason when i press the backspace to drop the weapon it is not detecting the change of the parent from the character to the workspace, what i should use instead of :GetPropertyChangedSignal?, or is there a way to fix this?
actualTool:GetPropertyChangedSignal("Parent"):Connect(function()
print("other")
if actualTool.Parent == workspace then
print("workspace")
end
end)
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