#morph block

1 messages · Page 1 of 1 (latest)

quaint mulch
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currently trying to code a morph block and when i walk on it my camera angles from the original morph and i cant move or jump, my only guess is that its something to do with the humanoid root part

noble thorn
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Script.parent

quaint mulch
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what about it?

noble thorn
quaint mulch
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bruh what

noble thorn
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What are u trying to do

quaint mulch
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im trying to morph into a model i made

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specifically clone the original and then morph into that clone

noble thorn
quaint mulch
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yes

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its anchored and everything

noble thorn
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Is the model primary part set to hrp

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?

quaint mulch
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yeah

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ill figure it out myself

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ok so ie gotten somewhere new with this by making the cframe of the clone the same as the player but now hes stuck in the ground

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and i still cant move

weary eagle
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is it achored?. and is it rigged

quaint mulch
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only the humanoid root part is anchored

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as it should be

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everythings rigged

weary eagle
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i dont think the root part should be achored as ur moving it with ur body?

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try it not achored

quaint mulch
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lemme try that

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ok that fixed the problem

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but the cameras not moving with the model

weary eagle
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is the camera welded?

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onto the root/rigged

quaint mulch
quaint mulch
weary eagle
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yea

quaint mulch
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i thought a humanoid would cover all that

weary eagle
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and not achored

weary eagle
quaint mulch
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so do i just put a camera object in the model

weary eagle
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yea

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and make sure its not achored

quaint mulch
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do u mean headlocked

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thats the only thing there

weary eagle
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like rigged/welded the camera

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show me the inside of the rig

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like the setup

quaint mulch
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i tried rigging with rigedit and it wouldnt let me

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parts only it says

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oh welded

weary eagle
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like in the workspace

quaint mulch
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theres a difference

weary eagle
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yea

quaint mulch
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that doesnt work either

weary eagle
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i'm not very good with rigs but i think the camera isnt required maybe delete it?

quaint mulch
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one day i had it working without the camera object

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i dont know whats changed since then

weary eagle
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weird

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just delte the camera object

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that may help

quaint mulch
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i got no idea what the problem is

wary pierBOT
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studio** You are now Level 5! **studio

quaint mulch
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well ill call it a day

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and figure it out tomorrow

weary eagle
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aight

wary pierBOT