#Client Lag

1 messages · Page 1 of 1 (latest)

rich sandal
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If my game lags more and more the longer the player is in the game, how do I find the lag cause through those dev windows, I don't understand how to read them, can I not see like what remotes, Asyncs, Loops, Garbage or Scripts that is making the lag source?

When I rejoin on the same server there's no lag, so it's client lag that builds up.

Any help is SOOOO much appreciated really.

stable glade
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probably a memory leak

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i'd guess you're creating instances and not destroying them