If my game lags more and more the longer the player is in the game, how do I find the lag cause through those dev windows, I don't understand how to read them, can I not see like what remotes, Asyncs, Loops, Garbage or Scripts that is making the lag source?
When I rejoin on the same server there's no lag, so it's client lag that builds up.
Any help is SOOOO much appreciated really.