#UI Updating
1 messages · Page 1 of 1 (latest)
Disable resetonspawn
nope, didn't work
@limber kiln you got any idea how
Script for what-
I’m trying to figure out how to make it so it refreshes on the server side for everyone without having to reset
I don’t have anything for it yet
lol
girl then what
I don't know what else you could possibly be talking about diva
this is what adds the ui
THIS IS IT
THIS IS WHAT MAKES IT APPEAR
there's this but this just triggers the event and has a lil data
you're confusing the shit outta me
AND GUESS WHAT SHOWS IT
THE SAME DAMN SCRIPTTT
okay let me exlpain it to you step by step okay
#1403214577570811914 messagethis script is when you go to checkout and you click the little arrow. it gets all the little information and sends it to the event
#1403214577570811914 message then this mofo gets a template that I have, takes all of that data, puts it in the template, and parents it to the ui
BATTA BOOM BATTA BAM
YOU RESET
AND YOU CAN SEE THE DAMN UI
I just have the ui templates in replicated storage
** You are now Level 7! **
and they get parented to the starter gui so it can be seen on the server
Make this line here useless with a comment and see what happends
What
Ok
?
like so the stuff inside the cart would go away
instead of having to remove it other ways
😭 ??
girl
OKAY SO
WE'ERE GOING BACK TO BABY STEPS
This is the order okay
when you click the green button, it gets all of the data, and then deletes this ui
when you click back to menu
Okay
it gets put back in the ui again
if you don't know what's happening or how to fix my problem just say so
this is a waste of my time
😭
I may know a fix it's just
That you are bad at explaining
💀
you asked me for the script that made the ui appear
I showed you
MULTIPLE different things
and explained them
for WHAT. THEY. DO.
every other issue I have had, and asked others and EXPLAINED, they have understood. So, if you do not understand, just please say so. I do not need your help specifically and can try to get others support. Thank you for your time I appreciate it, but it is not being well spent.
hey seabolt 😭
Drooling face
maybe clone display template in the for loop instead of once
like move that entire block with display template inside the forloop
I feel stupid to ask, what is the forloop?
wait you're trying to have a frame that has it like this?
food1, food2, food3?
well no
that was my second question lol
Do you understand what I'm asking?
Essentially the way I want to use it is to have one screen the order menu, the other screen to be the order display. I want the order display menu to somehow update without having to reset. On my original post I have a video of me having to reset for it to show up. I understand why I have to but I wanna figure out if there is a different way.
can you show me the code that parents each item to the order display
in here, it clones one of the templates and puts it into the order display
better picture, sorry.
you know you're parenting it to replicated storage right?
Yup!
Lol
cus if I parent it to the player, it's only gonna do the local one
so idk what else to do
which is why I'm here
stfu, at least he's trying to help. You just wasted me time.
wdym by local one
like on the client side.
cus I feel like if I parented it to the player gui, it would only be the person who has just triggered the event.
not everyone
I think that when you do that you're forced to reset because it still has the old starter gui not the new one
hmmm
is there a way to maybe make a table or something of all the player names in the server and assign it to them?
well theres a way for everything, but would it work
like a on join script or something
and when the player leaves
to take their name in and out of the table
idk im still confused on how taking all of the names of the items and parenting them to some template in replicated storage even updates the ui at all
ok so order data has the name of the order, the total of the order, and a table within it with all of the names of the items
you then have a text string that adds on to itself all of the names of those items, separated by a comma and a space
and you set the text of the display template clone to be that text
but the thing is displaytemplateclone is parented to orderdisplay.background.layout which is in replicated storage, not the playergui
do you have another script or something where you take everything thats in replicated storage and set the new gui as those templates or something because i cant understand why you would parent it to replicated storage
damn, gotta pull out my reading glasses (i'm kidding)
Okay so, the only other place I could think to parent it is the playergui
but if I do that, then it's ONLY being put onto the person who just ordered
and others cannot see the orders
but parenting it to replicated storage lets no one see it
can you send a copy of your game to me
you just have to click file and then download a copy then upload it here if you arent sure
I found it