#Remote events or ServerScriptService?

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odd quarry
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I have a mechanic in my game where when you click a part, it gives coins though a clickDetector. Its in the same script as the leader stats. Will it be different if I used remote events instead or nothing major shall change?

warm rampart
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just use a server script

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part.ClickDetector:Connect(function(player)
code to give coins
end)