The enemy just dies in 1 second with 1000 hp.
local Tool = script.Parent
local HitPart = Tool.Handle
local Anim = script.Animation
local DB = false
Tool.Activated:Connect(function(Player)
if DB == false then
DB = true
local Charachter = Tool.Parent
local Humanoid = Charachter:WaitForChild("Humanoid")
local Animator = Humanoid:WaitForChild("Animator")
local AnimationTrack = Animator:LoadAnimation(Anim)
AnimationTrack:Play()
HitPart.Touched:Connect(function(hit)
local EnemyHumanoid = hit.Parent:WaitForChild("Humanoid")
local Hit_Animation = game.ReplicatedStorage:FindFirstChild("Enemy_Hit_Folder"):FindFirstChild("Hit_Animation")
local Enemy_Animator = EnemyHumanoid:WaitForChild("Animator")
local AnimationTrack_Enemy = Enemy_Animator:LoadAnimation(Hit_Animation)
EnemyHumanoid:TakeDamage(20)
AnimationTrack_Enemy:Play()
end)
end
end)
while true do
task.wait(1)
DB = false
end