#Help for a Parkour Engine

1 messages · Page 1 of 1 (latest)

deep zinc
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I’be been thinking about making a parkour game, and I have two things I need to figure out before I start.

  1. Should I use vector forces or linear velocities?

  2. Should I make multiple different objects for force or apply everything to one object?

radiant narwhalBOT
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studio** You are now Level 5! **studio

minor yarrow
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why not try both and see which one is better?

deep zinc
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Will performance tank if I use multiple objects?

minor yarrow
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bruh

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wtf

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do you have even one working technique?