#Help for a Parkour Engine
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
I’be been thinking about making a parkour game, and I have two things I need to figure out before I start.
Should I use vector forces or linear velocities?
Should I make multiple different objects for force or apply everything to one object?
** You are now Level 5! **
why not try both and see which one is better?
Will performance tank if I use multiple objects?