#beginner question
1 messages · Page 1 of 1 (latest)
not sure if this is a good explanation but part.Touched is the actual event itself, and you use Connect() ON that to run a function
you can’t use one without the other
oh
1 messages · Page 1 of 1 (latest)
im a little confused on why you would use Connect() over if part.Touched
(im coming from gamemaker)
not sure if this is a good explanation but part.Touched is the actual event itself, and you use Connect() ON that to run a function
you can’t use one without the other
oh