#My Item doesn't scale properly

1 messages · Page 1 of 1 (latest)

still oak
#
                local clone = rewardedItem:Clone()
                clone:ScaleTo(clone:GetScale() * size)
                clone.Name = "Screen " .. size .. " lbs"
                clone.Parent = player.Backpack
                local sound = game.Workspace.PilesSounds.ItemsRewards.Scrap
                sound:Play()