#Good Way to handle anims
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im using this module
but i need a way to animate idles and stuff trying to use the animate in starter player
how to handle animations for different states, like im using an animationhandler for m1, dashes etc but when it come to running, walking etc i would wanna use the states of the humanoid to change the animation and make it visible to all clients, someone knows how?
so i have the module i posted up to use like in m1s or dashes