#anyone help me?
1 messages · Page 1 of 1 (latest)
my guess is you are playing animations on the client - which is problematic because animations do not replicate to other clients.
once you start your animation, you should send a remote event to the server, signalling that the server should also play the same animation on the character.
the same idea applies to sounds. if the sound is played on the client, the server won't hear it. so signal to the server that this sound should be heard.
you could do this by sending the rbx asset IDs of the animations/sounds to the server, and have the server play the animation/sound.
ah