#Night/Day music bugging out

1 messages · Page 1 of 1 (latest)

upper cave
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Day music works fine, night music is glitchy and buggy until 12AM (0 Clock time)

quartz kindleBOT
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studio** You are now Level 5! **studio

calm moss
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elseif + swap them so >17*60 is checked first, otherwise >6*60 will take precedent every time

stuck glade
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is seriously nobody making the observation that this is a busy loop

hallow prairie
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very important thing

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put everything in task.spawn

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to make the while loop run separately

stuck glade
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or don't, because you really only need a separate script

upper cave
stuck glade
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that's kinda contradictory to your prior statement about appreciating the input

upper cave
bold coyote
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I think .Playing property is read only

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do Day:Play()

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and Night:Stop()

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oh wait

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it becomes buggy because it keeps playing it since the check is still true

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you have to make sure the music isn't playing to play the music