#I need a sort of cart and track feature for my game, can someone give me a hand?

1 messages · Page 1 of 1 (latest)

heady topaz
heady topaz
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i wanted it to move in way that

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the player would have to sort of charge it up

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stand and hold the proximity prompt on it for a few seconds

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and once they let it go it'll move

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like a wind-up car

icy tide
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Okay well uhh

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add a proximity prompt

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and set its interaction time

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to something long

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thats probably the best way to do it

heady topaz
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yeah but like

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i cant get it to MOVE gang

icy tide
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oh

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can i see the explorer?

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for said cart?

heady topaz
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it was literally just

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parts