https://www.youtube.com/watch?v=R78hmD4AwOw
1:20
How can I make a movement system similar to the one in the video? I've been trying some things, and I have a problem with the lookAt(), and that is that the rotation is only updated at the end, if I remove it so that it is not updated at the end (that is, it is constantly doing the rotation), and I also remove the default auto rotation of Roblox to do it manually, then the NPC starts to do strange things, moving teleported. it turns and it moves to the sides, but I can't do it smoothly, any advice on how it should be done in theory?
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Episodes:
Devlog 1: https://www.youtube.com/watch?v=R78hmD4AwOw&ab_channel=KrEge
Devlog 2: https://www.youtube.com/watch?v=ChvOdagT4Gw&ab_channel=KrEge
Devlog 3: https://www.youtube.com/watch?v=sejWvEweTOI&ab_channel=KrEge
Devlog 4: https://www.youtube.com/watch?v=5uddG5kByNE&ab_c...