#Why this clone don't have animation?

1 messages · Page 1 of 1 (latest)

winged citrus
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The character I'm using works correctly but if I make a clone it doesn't work.

coarse sigil
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set it to the the rig ur cloning

winged citrus
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The clone is created when I click the button of what I want to transform into and it creates it correctly but the movements are not there

coarse sigil
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also sorry

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i didnt see the secound ss

winged citrus
coarse sigil
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like this

winged citrus
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I spawn correctly with skin

coarse sigil
winged citrus
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Is R6

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Ok give me 1 sec

coarse sigil
winged citrus
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I think is good

winged citrus
coarse sigil
coarse sigil
winged citrus
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Yes but when we know the character is as still as a log

coarse sigil
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a log?

winged citrus
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Lol

clever hingeBOT
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studio** You are now Level 1! **studio

coarse sigil
winged citrus
winged citrus
coarse sigil
coarse sigil
winged citrus
coarse sigil
winged citrus
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I have to serach my name in explorer?

coarse sigil
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iits a model with ur name

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and under it there should be a blue script name animatee

winged citrus
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Ok

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I added to my custom skin but doesnt work

coarse sigil
winged citrus
coarse sigil
winged citrus
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When I start the game I don't find the parts of this skin in my model so I think it's the wrong script

coarse sigil
winged citrus
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I don't think he can make a clone.

winged citrus
coarse sigil
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after you transformed

winged citrus
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IK

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But why?

coarse sigil
winged citrus
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Can u rewatch my script?

coarse sigil
winged citrus
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Ok sorry

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Like this?

coarse sigil
winged citrus
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How?

clever hingeBOT
#

studio** You are now Level 2! **studio

coarse sigil
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and going to the actually thing

winged citrus
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Ok

coarse sigil
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and hitting the arrow

winged citrus
winged citrus
coarse sigil
winged citrus
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I dont have HumanoidRootPart

winged citrus
coarse sigil
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look at the ss

winged citrus
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Ow im stuid sorry

coarse sigil
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and its all good

winged citrus
coarse sigil
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must be thee code

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lemme go look at it again

winged citrus
coarse sigil
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local Players = game:GetService("Players")

Players.PlayerAdded:Connect(function(player)
    local replaced = false

    player.CharacterAdded:Connect(function(character)
        if replaced then return end
        replaced = true

        local rig = workspace:FindFirstChild("Rig")
        if rig then
            local newRig = rig:Clone()
            newRig.Name = player.Name

            player.Character = newRig
            newRig.Parent = workspace
        end
    end)
end)

this is my test code

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and it works

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its not really different that urs

winged citrus
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😭

coarse sigil
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and its not

player.Character:Destroy()
player.Character = nil
winged citrus
coarse sigil
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well you can

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it basically does nothing

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same with the primary part stuff

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you can remove that

clever hingeBOT
#

studio** You are now Level 11! **studio

winged citrus
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All this?

coarse sigil
dawn sigil
coarse sigil
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cant

dawn sigil
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ok

coarse sigil
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i need some melotin

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melatonin

winged citrus
coarse sigil
winged citrus
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Ok

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No

coarse sigil
winged citrus
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😭

coarse sigil
winged citrus
#

?

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selectGAR is the GUI

coarse sigil
winged citrus
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This part is ok?

winged citrus
coarse sigil
winged citrus
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I delete if player…

coarse sigil
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remove the

if player.Character then
   player.char:destory()
   plater.char = nil
end
winged citrus
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Yes

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Done

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Nothing changes

coarse sigil
winged citrus
coarse sigil
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mine isnt

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maybe its that

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it has smt called animator so maybe

winged citrus
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Ok give me 2 sec

clever hingeBOT
#

studio** You are now Level 3! **studio

winged citrus
#

Like this?

winged citrus
coarse sigil
winged citrus
#

It is

coarse sigil
winged citrus
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Can I send u a copy of this file?

coarse sigil
winged citrus
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Because I hate roblox studio

coarse sigil
winged citrus
coarse sigil
#

@winged citrus

winged citrus
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Fr?

coarse sigil
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its really dumb

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clone.Parent = workspace

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has to be called after

player.Character = clone

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local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Morph = ReplicatedStorage:WaitForChild("Morph")
local SpawnMorph = ReplicatedStorage:WaitForChild("SpawnMorph")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local CloseSelectGAR = ReplicatedStorage:WaitForChild("CloseSelectGAR")

local spawnPoints = {
    ["Spawn1"] = workspace:WaitForChild("SpawnGAR"),
    ["Spawn2"] = workspace:WaitForChild("SpawnRaider"),
}

SpawnMorph.OnServerEvent:Connect(function(player, divisionName, morphName, spawnName)
    local folder = Morph:FindFirstChild(divisionName)
    if not folder then
        warn("Divisione non trovata:", divisionName)
        CloseSelectGAR:FireClient(player) -- chiudi GUI anche se non trovi divisione
        return
    end

    --local model = folder:FindFirstChild(morphName)
    local model = workspace:FindFirstChild("TestRig")
    if not model then
        warn("Morph non trovato:", morphName)
        CloseSelectGAR:FireClient(player)
        return
    end

    local spawnLocation = spawnPoints[spawnName]
    if not spawnLocation then
        warn("Spawn non trovato:", spawnName)
        CloseSelectGAR:FireClient(player) 
        return
    end

    local clone = model:Clone()
    clone.Name = player.Name

    clone:SetPrimaryPartCFrame(spawnLocation.CFrame + Vector3.new(0, 5, 0))

    player.Character = clone
    clone.Parent = workspace

    print(player.Name .. " spawnato come morph " .. morphName .. " in " .. spawnName)

    CloseSelectGAR:FireClient(player)
end)

coarse sigil
winged citrus
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No

coarse sigil
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i was using a test rig

winged citrus
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Yes

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I fix

coarse sigil
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local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Morph = ReplicatedStorage:WaitForChild("Morph")
local SpawnMorph = ReplicatedStorage:WaitForChild("SpawnMorph")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local CloseSelectGAR = ReplicatedStorage:WaitForChild("CloseSelectGAR")

local spawnPoints = {
    ["Spawn1"] = workspace:WaitForChild("SpawnGAR"),
    ["Spawn2"] = workspace:WaitForChild("SpawnRaider"),
}

SpawnMorph.OnServerEvent:Connect(function(player, divisionName, morphName, spawnName)
    local folder = Morph:FindFirstChild(divisionName)
    if not folder then
        warn("Divisione non trovata:", divisionName)
        CloseSelectGAR:FireClient(player) -- chiudi GUI anche se non trovi divisione
        return
    end

    local model = folder:FindFirstChild(morphName)
    if not model then
        warn("Morph non trovato:", morphName)
        CloseSelectGAR:FireClient(player)
        return
    end

    local spawnLocation = spawnPoints[spawnName]
    if not spawnLocation then
        warn("Spawn non trovato:", spawnName)
        CloseSelectGAR:FireClient(player) 
        return
    end

    local clone = model:Clone()
    clone.Name = player.Name

    clone:SetPrimaryPartCFrame(spawnLocation.CFrame + Vector3.new(0, 5, 0))

    player.Character = clone
    clone.Parent = workspace

    print(player.Name .. " spawnato come morph " .. morphName .. " in " .. spawnName)

    CloseSelectGAR:FireClient(player)
end)
winged citrus
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No

coarse sigil
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whats wrong?

winged citrus
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No error

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But I hate this

coarse sigil
winged citrus
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: (

coarse sigil
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when i dont use the test model it doesnt work

winged citrus
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I delet all humanoid child

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If you can find the problem please let me know @coarse sigil

coarse sigil
winged citrus
winged citrus
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It was

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Now no

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IDK why

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It works

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OMG

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DONEEEEEE

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Yeeeeeeee

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The problem was bodycolor

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I think

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Now it works

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Ty for ur help