I am trying to copy a humanoid character for only visuals. After cloning it from replicatedstorage locally, I clone all my LocalPlayer's clothes onto it and update its position in RenderStepped. For some reason this locally cloned humanoid is interfering with my LocalPlayer's character. Updating it's position is also somehow updating my LocalPlayer's character's position even though there shouldn't be any interference.
In a nutshell the goal is to clone a character and insert LocalPlayer's character's clothes onto it and use it purely for visuals on the client side. Thank you in advance!
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