#Sound inside tool won`t clone
1 messages · Page 1 of 1 (latest)
- make sure volume is at 1 or more
- you are cloning the sound but its parented to nothing so its kinda of like just an instance but not in the game
local snd = Handle:FindFirstChild("Fire"):Clone()
snd.Parent = workspace
snd:Play()
- add some debugging to make sure it exists
if not snd or not snd.IsLoaded then warn("ERROR!") end
yeah that's a solution
pls contact us if you tried it
Thank you, It works now. I thought when you clone an instance it's parent stays the same
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