#damage isnt working.
1 messages · Page 1 of 1 (latest)
.Touched only works when it collides through a physical action
use :FindPartsInPart() instead
exactly where in the script
while true do
task.wait()
for _,i in pairs(workspace:GetPartsInPart(script.Parent)) do
if i.Parent:FindFirstChild("Humanoid") then
i.Parent.Humanoid:TakeDamage(script.Parent.Parent.damage.Value)
end
end
end
i can explain it if you want
no i understand this
btw did roblox change
like
.touched
because it always used to do dmg if false cancollide
.
remember to add the owner condition btw
** You are now Level 1! **
whats the issue?
so if cancollide is false it shouldnt damage?
no
it should do
but yeah btw @heady gulch thanks
it works now?
wlcm