#can someone help me make a AirCombat Script

1 messages · Page 1 of 1 (latest)

heavy junco
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i already got a m1 combo script

inner mason
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Or do you have some errors that has to be fixed but you don’t know how to ?

heavy junco
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from a to z

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cuz i dont know how to script a air combat

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if u can help me i can pay u i just wanna make a air combat so i can finish my fighter z combat gameplay

heavy junco
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i only got 400 robux 💔

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i already got the animations for the uptil and and vfx and stuff

inner mason
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Not enough

heavy junco
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but its just a aircombat script bro 💔

inner mason
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400 robux is nothing

heavy junco
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gng im broke

inner mason
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It’s $1.4 usd

heavy junco
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400 robux is 5 dollar

inner mason
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Not for a dev

heavy junco
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hn

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gng can u at least hellp me make ts aircombat and i'll pay u once i make money from my game

inner mason
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I don’t work with percentage or payment after game release

heavy junco
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type shit

inner mason
heavy junco
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but ur investing tho

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think bout it

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how much u want for the aircombat

inner mason
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You got an example

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Like a video or something

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Of what you want me to reproduce exactly

umbral frigate
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Hey I can help you can only pay 250-345 robux!

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-- this script lets you punch while you're in the air (like anime style 😎)

local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")

local punching = false

function doAirPunch(player)
local char = player.Character
if not char then return end

local humanoid = char:FindFirstChild("Humanoid")
local root = char:FindFirstChild("HumanoidRootPart")

-- check if the player is in the air (falling)
if humanoid and root and humanoid:GetState() == Enum.HumanoidStateType.Freefall then
    if not punching then
        punching = true

        print("POW 💥 air punch!")

        -- you can play an animation here or add hitbox stuff

        wait(0.5) -- cooldown
        punching = false
    end
end

end

-- when player presses a key (F), we check if they can punch in air
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end

if input.KeyCode == Enum.KeyCode.F then
    local player = Players.LocalPlayer
    doAirPunch(player)
end

end)

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How to use:
Put it in a LocalScript inside StarterPlayer > StarterPlayerScripts

Press F while jumping or falling, it should print the punch in output

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You can pay me in wherever you want. We can do pls donate or smth else but rn tes it to see it work or not

inner mason
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You already gave the script

umbral frigate
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It's ok as long as I help ☺️

heavy junco
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ty