So ive made a system to save and load:
-Models/blocks placed on the players plot through a block placement system; the name of the model is saved (which when you load creates a copy of that named model from serverstorage) and its cframe relative to the plot
-The inventory of a player, which just saves a table of the players hotbar, inventory, armour etc. Loaded same way as placement system; copies tool samples from serverstorage
What i want to ask is if i should use 2 different datastores to do all this or just use one; im kind of stuck between how if i do 2, there will be too many requests, and if i do 1, the request will be far too large (especially with packed inventories and plots)
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