local food = script.Parent.Parent.Parent.Parent.Food
module.food = {
["5"] = food.DarkPoisonPizza,
["3"] = food.Pizza,
["2"] = food.Chocolate,
}
module.rarities ={
["5"] = 1,
["3"] = 19,
["2"] = 80,
}
module.prices = {
["5"] = 10000,
["3"] = 300,
["2"] = 85,
}
module.ChooseFood = function()
local random = math.random(1, 100)
local counter = 0
for rarity, weight in module.rarities do
counter += weight
if random <= counter then
return module.food[rarity], rarity
end
end
end
module.findprices = function()
local total = 0
for rarity, price in module.prices do
print("Rarity: " .. rarity .. ", Price: " .. price)
total += price
end
return total
end
return module
#my module script returns every price in the table
1 messages · Page 1 of 1 (latest)
So the issue is? A little more explanation would save us a ton of time
it says solved