local Animation = script.Parent:LoadAnimation(script.Run)
while true do
script.Parent.WalkToPoint = Vector3.new(script.Parent.Parent.HumanoidRootPart.Position.X-math.random(-10,10),script.Parent.Parent.HumanoidRootPart.Position.Y,script.Parent.Parent.HumanoidRootPart.Position.Z-math.random(-10,10))
Animation:play()
wait(2)
end
the one thing that i need to do is playing idle animation while waiting two seconds. (anim name is just idle)
** You are now Level 3! **