#how do i change the cameras position for a cutscene

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gray scaffold
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i cant figure it out help

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local cameraPosition = game.Workspace.Camera.CFrame.Position
local Player = game:GetService("Players")
local partPosition = game.Workspace.Part.CFrame.Position

script.Parent.Touched:Connect(function(part)
if part.Parent:FindFirstChild("Humanoid") then
cameraPosition = CFrame.new(partPosition)
print("works")
end
end)

knotty canopy
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make camera type scriptable

gray scaffold
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oh

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is it not scriptable by default

brazen merlin
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no