#every kill, +100 cash

1 messages · Page 1 of 1 (latest)

lapis stone
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I need help scripting, I need a script that will give +100 cash to a player in the lobby in the gui and on the leaderstats. the only thing that is hard for me, is that when they get the kill. its when they get teleported to the actaully game where u kill people. u queue into a game and get kills there. if any1 can help lmk

echo oak
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theres tutorials

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but if ur asking for help

crisp crown
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Too small to pay som1 to do

echo oak
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right

crisp crown
# lapis stone I need help scripting, I need a script that will give +100 cash to a player in t...

Make a value on player characters that track who last damaged them [preferably obj value and set the value to the player who hit them last <-- this would be done from, say, the damage part of any type of combat script], then, in a server script, connect a player added event, connect a character added event to the player, then connect a Humanoid Died event and check for the WhoLastDamaged [or wtv you called the obj value] value in the character, and increase the player references' cash from the obj value

echo oak
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to oatmeal

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dumb question but can u fix smth in my part too

crisp crown
echo oak
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yo*

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"gamepass only shirt"

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i got that in scripting-help

crisp crown
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Like a shirt you can only wear ingame?

echo oak
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kinda

crisp crown
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Go to the post

echo oak
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but a shirt that only is accessible thru buying a gamepass

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aight

lapis stone
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@crisp crown check dms