#A door with working handle

1 messages · Page 1 of 1 (latest)

serene lance
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Ive been trying for 5 hours to make a door with working handle, but its still not working. The door works with prox.

bronze dagger
#

i do have a script for something smiliar to this saved one sec

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local TweenService = game:GetService("TweenService")

local hinge = script.Parent.Hinge
local prompt = script.Parent.Door.ProximityPrompt

local goalOpen = {}
goalOpen.CFrame = hinge.CFrame * CFrame.Angles(0, math.rad(90), 0)

local goalClose = {}
goalClose.CFrame = hinge.CFrame * CFrame.Angles(0, 0, 0)

local tweenInfo = TweenInfo.new(1)
local tweenOpen = TweenService:Create(hinge, tweenInfo, goalOpen)
local tweenClose = TweenService:Create(hinge, tweenInfo, goalClose)

prompt.Triggered:Connect(function()
if prompt.ActionText == "Close" then
tweenClose:Play()
prompt.ActionText = "Open"
else
tweenOpen:Play()
prompt.ActionText = "Close"
end
end)

#

add a weld constrant to the door