#Tut system for my roblox game

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subtle dune
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im tryin make a tut system for my game that js has an arrow pointing to a part and when the part is touched or smth it will show another arrow how do i do this... js dm me for more info and i would love if u can help

lucid summit
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Cant rlly dm ya but if you still need help: create an arrow and attach it to the top of the hesd by using weldconstraints, then use cframe.lookat() to make the arrow point to a position. Then delete the arrow if the part is touched

mellow cove
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or you can use attachments and beams