#Tut system for my roblox game
1 messages · Page 1 of 1 (latest)
Cant rlly dm ya but if you still need help: create an arrow and attach it to the top of the hesd by using weldconstraints, then use cframe.lookat() to make the arrow point to a position. Then delete the arrow if the part is touched
or you can use attachments and beams