#Pushing animation

1 messages · Page 1 of 1 (latest)

fiery merlin
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My pushing animation won't play when i'm in the proximity of the boulder help pls

low vector
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Pretty sure the renderstepped part is the issue

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I think

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Add a print("test") after the track:play and one with a diffrent print after track:Stop()

fiery merlin
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yeah its not printing

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it worked now, it was just the boulder distance it was too short

long drift
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bruh