#ReplicatedStorage
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** You are now Level 1! **
Elaborate?
What do you mean by elaborate
bro remote events dont have values
someone teach this guy on how remotes events work i beg
Remote events send info from a script to localscript (or vice versa)
They do not have values
To fire a event get it in a script then do event:FireClient() or event:FireServer()
For firing client you need the player name
You can also event:FireAllClients()
On the receiving end you get the event then do
event.OnClientEvent or event.OnServerEvent:Connect()