Hey all, I have a script that pulls rooms from a folder in ReplicatedStorage and generates repeatedly whereever there is an exit in these rooms. I attempted to implement a check for if an exit is colliding with another room, and if it does, do not generate a room there.
However, this doesn't seem to be working and rooms can generate on top of eachother. Any ideas how to fix this? ❤️
** You are now Level 9! **