#morphed character slides when walking.

1 messages · Page 1 of 1 (latest)

stuck shore
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i did a morph system and when the character gets morphed it slides when it walks. any possible solutions? i can insert walking and idle animation no problem but the chacracter is sliding when i tried to walk. and when i change the HipHeight to something lower it gets stuck in the floor and loseses movement completly.

azure plover
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make sure custom physical properties and massless or both disabled for all descendants of the morph model

stuck shore
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i still have the same problems should i check the HumanoidRootPart's size and position? is that connected?

azure plover
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no that shouldnt be a problem

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try to edit the rig with animation editor

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maybe some joints in the legs arent rigged properly

stuck shore
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i mean i can play the animations correctly if the model wasnt rigged properly it shouldnt play the animations right?

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i imported it from the sketchfab and the model only has one mesh part does it need other parts like Leg Arm torso, i only added hrp and head by hand

azure plover
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yes it needs all the components of a regular model

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or at least corresponding attachments

stuck shore
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by weld or motor?

azure plover
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every body part needs to be seperated

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so they can ambulate independently

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additionally, they must have an attachment as a child

stuck shore
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alright thank you

jolly wharfBOT
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studio** You are now Level 1! **studio

azure plover
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so like for the leftleg

stuck shore
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ill go try it

azure plover
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you need a part named LeftLeg

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and an attachment named LeftLegAttachment

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either that or you can create custom animations

stuck shore
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okay thanks