#how to make a model move
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In what way?
model:PivotTo(cframe)
if you have a vector3 and not a cframe you can use cframe.new
@rancid lagoon
?
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im aware of how that works im just wondering in what way the Op wants to move the model
2x twin in 2 sentances is crazy
everybody is my twin im of the earth no kizzy
your overusing it bro🥀

aight bro thats it dont set foot in abq south of lomas
yall got a idea what constraint to use so wehn I rotate the middle part the rotation gets mirrored to an outer part?
wdym
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like weldconstraint
yk these rings are spinnin around saturn
My middle part is saturn and I wanna make the ring spin wehn saturn spins
"mirroring the orientation"
yeah use pivotto
cframes are orientation and position so you can modify both from the pivot
or change the cframe of the primary part with cframe.angles
I wanna use constraints
and rotate the middle part
like this
But I need some constraint that locks both parts "together
weldconstrait will work
welded objects rotate together as long as you are modifying orientation vis a vis a cframe twin
no it wont work if you rotate am part with the rotate tool thats just a development tool
to test it you can open the command bar, hit play, and modify the cfeame of one of the object
set the cframe of one of them to cframe.angles(2,2,2)
or something to test
np twin
If you move it with some physiques just create a primary part for the model and weld them together, then move the primary part, if you are using tween you will need to trick roblox by using like a Vector3Value instance and getting signal when Value is changed and then apply the value to the model with pivote to