#making a rig a friend from the user's friend list (server sided)

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tidal cradle
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im making a game with a character that can spawn minions and im making a yourself skin for that character
i want the minions to be different friends from the user's friend list (server sided).
does anyone know how to do this?

main pelican
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local PageInstance = game.Players:GetFriendsAsync(UserId)
local friends = PageInstance:GetCurrentPage()

warn(friends)
local rig = workspace.Rig

local newHumanoidDescription = game.Players:GetHumanoidDescriptionFromUserId(UserId)
rig.Humanoid:ApplyDescription(newHumanoidDescription)

this will help you

tidal cradle
#

okay thanks

#

^^