#need help with meepcity building mechanics

1 messages · Page 1 of 1 (latest)

livid pawn
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Read below for more:
So i currently have all the datatstore set up, i am just struggling with my FurniturePlacementClient script, as i need it setup so if a model in repstorage>furnituremodels> (model)> has a boolvalue called CanInteractWalls set to true that it automatically adjusts to be parellel with the wall, instead of like a painting being perpendicular to it. and sticking out.

Script is listed below:

currently i can place, rotate, and remove. i can also enter build mode with b, enter inventory with t, etc etc. R for rotate.

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hold on let me link a pastebin