Issue: https://streamable.com/ed5vz7
I am using the Roblox Animate script for my games animations currently. When the player equips their weapon, it deletes the old Animate script and replaces it with one which has the weapons animations. The transition from in the idle position is fine but the if you're walking the Walk cycle animation stops working until you let go of the movement keys and move again. Is there a way to deal with this or do I just make a custom animation system
TLDR:
- Two Separate Roblox Animate scripts for equipped and unequipped weapon
- When walking and unsheathing or sheathing the animation stops playing and does not play the new walk animation.