Hello, I was wondering how to save the total playtime of a player on my game using the DatastoreService.
I know that is possible with something call os.time or something like that but I couldn't find more
And aditionnally, for esthetic purposes, I was wondering if it's also possible to update this data every minute (so in my statistics gui it's always updated) but for that I heard that each datastore has limitations so is this a problem if I want to update it every minute?