I'm trying to make a tooltip on screen when you hover over a button inside a SurfaceGui but don't know how to get the mouse position on screen. Player:GetMouse() returns it's position on the surface gui
speed.BuyButton.MouseEnter:Connect(function()
local mouse = Player:GetMouse()
Tooltip.Parent = GUI
Tooltip.Position = UDim2.fromOffset(mouse.X,mouse.Y+58)
print(Tooltip.Position)
end)
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