#How to make time stop ??
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Wdym by time stopped
when time stops everyone moves even though it's in time stop
I need some help
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Oh
You could anchor everyone's HumanoidRootParts
Hmm
Get all the players then use a for loop to get each instance one by one
Then find the char using player.Character then get the HRP with findfirstchild
Finaly set it to anchored
Thx it work
Like what dio does in JJBA
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i just needed more info on what they were trying to achieve
Fair
A cool effect could be slowing animations, for a time stop effect like dio's you could do something like
Humanoid:LoadAnimation(Animation) AnimationTrack:AdjustSpeed(0.5)