its interesting but I've looked around, the only hope is this https://create.roblox.com/docs/reference/engine/enums/NormalId
#how to i make a mesh rgb
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it only returns 6 faces of a basepart tho, like a box, and I thought you might be able to like slap a gui on top of the face but a mesh ofc has more than 6 or smt
use sine wave math
only option is to break the mesh or get the positions and nomal vectors of every face or group of faces and spawn a part, but at that point it is excessive lol, jus break it up
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yeah jacob is definitely a she bro
100% a she
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dumbasses
I only now began reading more on Editable Meshes for some simulations and VFX’s and this project is nearly completly possible💀 sry for telling you otherwise
I thought Roblox wouldn’t give you any individual vertices and such, however you may have to prebake the veriticies yourself, I haven’t researched enough to know if you can get them from imported Meshes