#how can i make animations with the tool (walking, jumping animation, etc.)
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then learn 
but you pretty much just listen to the tool events and then play an animation on the animator
listen to the guy in the tutorial
why didn’t they work
just make a local script in tool and define tool like local tool = script.Parent and then use the tool.Equipped event and play the anims u want for it and then disconnect or unplay them when they unequip
I think op means animate the tool
idk tho
in the title it said walking and jumping so im assuming they want custom animations for walking and jumping, etc... for a specific tool, in which case they should just use the equipped and unequipped events