#weird physics with tools

1 messages · Page 1 of 1 (latest)

candid summit
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i have a knockback module script which applies linear velocity to characters inflicted. However, character holding 2 of my tools seem to have janky physics going on which sends them flying. I've tested and the linear velocity is only applying once (and destroyed .1s later)

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all the parts involved of the tools have collisions off

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...

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i should really try looking harder next time...

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I turned on massless on my tools and now it works fine

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im leaving this post on in case anyone else has a similair problem

jovial sparrow
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whats that soundcrying

distant swift
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not only the handle but for the rest of the tool parts

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that is welded to the handle

candid summit
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Yeah i had issues with that, now its fixed so thats nice