#Pls help
1 messages · Page 1 of 1 (latest)
uh what?
Make parts the player will be TPed to in a folder then randomly pick one and TP them
local Exits = workspace.Teleporters.Exits:GetChildren()
local RandomExit = Exits[math.random(1, #Exits)] player.Character.HumanoidRootPart.CFrame = RandomExit.CFrame
Ok that’s