#sliding w/ linear velocity

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soft cedar
#

so i've got two questions:

  1. when im making a slide feature, should it be relative to the lookvector of the camera or the move direction?
    and 2. if i'm making it via move direction, would i be able to get a lookvector to use for linearvelocity, or is there another way to go about doing this?

its completely fine if you just answer the first question btw