no matter how i change this code, enemies in my zombie survival game will not attack the npc's, let alone register that they excists. I had a script that waited for an npc to spawn, but nothing ever happened. when i removed it, the enemeis instantly reached the end of the script and died.
##folder:GetChildren() not registering any children
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image nr.1 of enemy pathfinding code
image nr.2 of enemy pathfinding code
** You are now Level 1! **
What is the video supposed to be
showcasing how enemies just reach the end of the code and die, when they're supposed to attack and kill every npc in the towers first. They're not supposed to die at the end, but it's an easy way of telling wether the code is active or not.