#UI isn't updating or String is empty
1 messages · Page 1 of 1 (latest)
so you should probably fire the textAppear function in the PlayerAdded callback
that last if statement only checks once
and i don't think you need to check if the player is nil
also, labels have a property named MaxVisibleGraphemes, if you want to make the text gradually appear you should try using that
lemme see..
i setted break point on line 7 and it didn't reach
i think it's an Engine Bug
break point is firing on line 11 but does not on line 12
wtf
try doing the playeradded on the server
then fire an event to the client to show the text
it's not an engine bug
are you trying to capture yourself being added?
that won't work
because the event fires before you load
the connection is made but the event is not fired