#How to prevent data loss on unexpected disconnect?

1 messages · Page 1 of 1 (latest)

broken condor
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How can I prevent a bug where, if a player’s game is forcibly disconnected or crashes, the latest data is not saved and the previous save point data is loaded again? I'm using ProfileService to save a data.

grizzled scarab
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if players game crashes server is fine

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so

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data gets saved

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as if he left

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and if server crashes, you got bigger problems then data not saving

rare niche
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do regular saves tho if yw

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like every 10-30 mins

grizzled scarab
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every 30?

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s

broken condor
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ok tysm guys