#Slippery movement in air

1 messages · Page 1 of 1 (latest)

marble flame
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does anyone know how to make the player character move kinda how you are moving on ice but in the air?

polar oak
#

Wdym?

marble flame
polar oak
#

make a part turn transparency to 1

#

and make friction 0

marble flame
#

k then what

blissful meadow
#

invisible ice part

marble flame
compact cloudBOT
#

studio** You are now Level 1! **studio

fallow merlin
compact cloudBOT
#

studio** You are now Level 3! **studio

marble flame
fallow merlin
# marble flame how can i have the part to their feet
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")

local player = Players.LocalPlayer
local character = player.Character

local root = character:WaitForChild("HumanoidRootPart")

local part = --ur part goes here

RunService.RenderStepped:Connect(function()
    part.Position = root.Position - Vector3.new(0, 2, 0)
end)
marble flame
fallow merlin
marble flame
fallow merlin
marble flame
#

It’s called “scripting-help” for a reason