#sending part through remote event

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timber maple
#

so i'm unable to send parts through remote events, it just returns nil.
this is not good because im building a rocket launcher system and i need to let the client know which rocket to tween where because server tweens are inefficient (and don't look good)
so how can i let the client know the needed rocket?

timber maple
#

server

function module.updateClient(rocket,origin,dir,targetPos)
    serverToClientLib.updateRocket:FireAllClients(rocket)
end
timber maple