mouse.Move:Connect(function()
local target = mouse.Target
if target then
for _, allowedTarget in pairs(TargetPlease) do
if target == allowedTarget then
if TargetPlease.HeadQuin == target and activateTarget == true then
local HQWeld = Instance.new("Weld")
Me.RightHand.CFrame = TargetPlease.HeadQuin.CFrame * CFrame.new(0, 0, 0)
HQWeld.Part0 = Me.RightHand
HQWeld.Part1 = TargetPlease.HeadQuin
HQWeld.Parent = Me.RightHand
(whole bunch of ends after but I'm only posting this part cause the rest doesn't matter)