#Need Help with playing animation on custom enemy

1 messages · Page 1 of 1 (latest)

sacred birch
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Animation is playing completely normal in the animation editor, but will not play given the provided code, animationid is correct in the controller

rotund dawn
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Why is there 2 humanoids when you have an animation controller already?

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Anyways, is the animation supposed to be an idle animation?

sacred birch
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i fixed it